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Grim dawn difficulty differences
Grim dawn difficulty differences












In addition, because of these changes, that is kind of where difficulty will change a little bit of end game is where we took all these old vanilla monsters and kinda brought them up to speed with monsters from Forgotten Gods and Ashes of Malmouth. So all those projectile effects that gazers use are split or the wave attacks that are cast, it might actually be worth dodging them now because that's damage you do not want to be taking. Especially with some of the special abilities that monsters are using. So these zombies could actually kill you whereas before you lose like a tenth of your health bar by the time they're all dead. What actually spurred this change was we've been playing with the difficulty skip merits, starting in Ultimate difficulty, and that actually felt like so much more fun than blasting through Normal or Veteran that we thought shouldn't we bring that back, that feeling of actually being challenged all the way through the game instead of being challenged only at the end. It actually means early game you might actually die if you're not paying attention. So to compensate for that we've added experiences and this experience gain is multiplicative with any experience gear you might be wearing so Lokarr set, any medals that might have experience bonuses on them, that experience apply on top of that.īut yes, updated difficulty. You're taking more time with enemies because they're more difficult so it takes you longer to get through the story. One thing we noticed for a long time and it makes sense that players who want to rush to Ultimate difficulty as quickly as possible don't really want to toggle Veteran because it slows down your progression. Another thing Veteran is providing are 10% experiences. Actually I went ahead and updated the tooltip when selecting Veteran because I wanted to make it clear that it's not for the faint of heart any more. So Veteran difficulty in particular is much more challenging. So rather than bring that down we thought this is fun, why don't we make this more like this. However, if you're a new person coming in and you're playing here and suddenly you're here, that's a bit jarring.

grim dawn difficulty differences grim dawn difficulty differences

Ashes of Malmouth came out and there was a steep jump in difficulty that actually kinda threw people off and one thing Ashes of Malmouth didn't feel harder because people had been playing for a long time and they would want a reasonable challenge.

grim dawn difficulty differences

Players' skills have gotten much more powerful since the main game came out. The main thing we did is we felt that the base game has really fallen behind in terms of challenge. So if you're end game focussed, this isn't going to affect you much although it will to a degree.

grim dawn difficulty differences

"So the game difficulty has received a pretty substantial overhaul I say, in the early game. This from the dev stream of the 12th July:














Grim dawn difficulty differences